Psychic Awakening: Mechanical Warfare
Games Workshop
$34.00 $40.00
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Book 7 of the Psychic Awakening Series
The epic Psychic Awakening series continues with Mechanical Warfare. This campaign book is packed with rules for the Adeptus Mechanicus, Imperial Knights, Chaos Knights, and Chaos Daemons. The book also tells an epic that details the impact of the Great Rift on Mars, and how the power and influence of the Adeptus Mechanicus subsequently waned. This had the effect of making Mars act by launching numerous Recovery Fleets, in order to once again become a leading player within the Imperium.
In this 104-page book you will find:
- The gripping historical context of the immediate consequences of the formation of the Great Rift and the events of the once-loyal forge-world of Ordex-Thaag, now in the hands of packs of savage Chaos Knights, as well as the evil technology developed under the surface to tear the veil of reality
- Missions that allow you to recreate the most decisive battles of the conflict, and war zones to offer your battles the setting of the most characteristic and contested sites
- Theater of War rules on Toxic Fumaroles, to represent the battlefields where evil forces act underground, or even in the planetary core
- Extended army rules for the Adeptus Mechanicus and Imperial Knights, including Warlord Traits, Stratagems and Relics, as well as rules for creating your own Forge World Dogmas and Household Traditions, plus cards techniques for new units of the Adeptus Mechanicus
- Extended army rules for Chaos Knights and Chaos Daemons, including Warlord Traits, Stratagems and Relics, as well as rules for creating your own Household Bonds, as well as up-to-date datasheets for selected Chaos Daemons units, not to mention the rules for playing Exalted Major Demons!
The epic Psychic Awakening series continues with Mechanical Warfare. This campaign book is packed with rules for the Adeptus Mechanicus, Imperial Knights, Chaos Knights, and Chaos Daemons. The book also tells an epic that details the impact of the Great Rift on Mars, and how the power and influence of the Adeptus Mechanicus subsequently waned. This had the effect of making Mars act by launching numerous Recovery Fleets, in order to once again become a leading player within the Imperium.
In this 104-page book you will find:
- The gripping historical context of the immediate consequences of the formation of the Great Rift and the events of the once-loyal forge-world of Ordex-Thaag, now in the hands of packs of savage Chaos Knights, as well as the evil technology developed under the surface to tear the veil of reality
- Missions that allow you to recreate the most decisive battles of the conflict, and war zones to offer your battles the setting of the most characteristic and contested sites
- Theater of War rules on Toxic Fumaroles, to represent the battlefields where evil forces act underground, or even in the planetary core
- Extended army rules for the Adeptus Mechanicus and Imperial Knights, including Warlord Traits, Stratagems and Relics, as well as rules for creating your own Forge World Dogmas and Household Traditions, plus cards techniques for new units of the Adeptus Mechanicus
- Extended army rules for Chaos Knights and Chaos Daemons, including Warlord Traits, Stratagems and Relics, as well as rules for creating your own Household Bonds, as well as up-to-date datasheets for selected Chaos Daemons units, not to mention the rules for playing Exalted Major Demons!